#pragma once #include "cursor.h" #include "screen.h" //Screen to display results upon losing class ResultScreen : public Screen { public: int score; int difficulty; Cursor menu; std::map sprites; State prev_state; ResultScreen(std::map _sprites, int _score, int _difficulty, State _prev_state); void run(ALLEGRO_FONT* font); void redraw(ALLEGRO_FONT* font); void back(); void cont(); };