+++ title = "Projects" menu = "main" +++ Here is a quick list of my personal projects, both previous and active! Most of them are MIT licensed, with a couple exceptions. # Tools and Libraries --------------- ### yamlfmt https://github.com/google/yamlfmt #### Language: Go A command line yaml formatting tool, also structured as a library for extensibility or custom wrappers. This is my largest open source success. The tool has over 1k GitHub Stars, and each release [gets tens-to-hundreds of thousands of downloads](https://tooomm.github.io/github-release-stats/?username=google&repository=yamlfmt). ### go-utf8-codepoint-converter https://github.com/RageCage64/go-utf8-codepoint-converter #### Language: Go Tool to convert UTF-8 codepoint text to the unicode character the text represents. ### Fluent Bit Lua Tester https://github.com/RageCage64/flb_lua_tester #### Language: Rust Allows you to run Lua scripts meant for Fluent Bit scripting in a sanitized environment with specific input and expected output. ### collections-go https://git.ragecage64.com/RageCage64/collections-go #### Language: Go A library that implements common data structures for Go with best possible time complexity and minimal allocations. ### multilinediff https://git.ragecage64.com/RageCage64/multilinediff #### Language: Go A library to write multiline diff output to the command line. # Open Source Work --------------- Most of my open source work is done under my Google Github profile: https://github.com/braydonk ### OpenTelemetry https://github.com/open-telemetry #### Language: Go Contributing to OpenTelemetry in a couple of ways: * Codeowner of the [hostmetricsreceiver](https://github.com/open-telemetry/opentelemetry-collector-contrib/tree/main/receiver/hostmetricsreceiver) in the OpenTelemetry Collector * Member of the [System Semantic Conventions](https://github.com/open-telemetry/semantic-conventions/blob/main/docs/non-normative/groups/system/design-philosophy.md) Working Group ### Fluent Bit https://github.com/fluent/fluent-bit #### Language: C An open source observability agent, which we use on my team at Google as part of the Ops Agent. I help fix a number of bugs in Fluent Bit, as well as doing code reviews and maintenance on the `out_stackdriver` plugin. ### Monkey https://github.com/monkey/monkey #### Language: C An HTTP server written in C. It is a crucial component of Fluent Bit, and I have done some work on this repo to support fixes in Fluent Bit, as well as adding unit tests to the repo. # YouTube --------------- I do have a YouTube channel at https://www.youtube.com/@RageCageCodes-ik2ue. I only have one video as of writing, I was thinking I might make more but I found making tutorial content not as exciting as I'd hope. I'm keeping it on the backburner just in case! # Gaming --------------- ### TrustFall https://git.ragecage64.com/RageCage64/TrustFall #### Language: C++ A Root Beer Tapper ripoff that I wrote as a school project. Uses Allegro 5 because I had to (well technically I had to use 4 but I refused to do that and accepted the consequences). ### SpaceForce https://git.ragecage64.com/RageCage64/SpaceForce #### Language: C++ A SHMUP that I wrote also for a school project. ### SeeNoEvil https://git.ragecage64.com/RageCage64/SeeNoEvil #### Language: C# My entry to the 8-bits-to-infinity game jam. I sadly did not save the assets, which is too bad but my partner who drew them insists they weren't worth keeping. I thought they looked pretty good. :D The main thing I want to extract out of this is the code that worked with [Tiled](https://www.mapeditor.org/), I thought it was reasonably sophisticated for something I coded in under a week. Would be cool to extract it into a standalone library.