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124 lines
3.0 KiB
Go
124 lines
3.0 KiB
Go
2 years ago
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package collections
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// Set is a type alias over a map to an empty struct. This allows a nice
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// API over the hash map functionality already available, where you can instead
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// view the set as a single dimension collection and save a lot of clutter of
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// empty struct initialization any time you add to the set.
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type Set[T comparable] map[T]struct{}
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// Initialize a new Set by providing a slice. The Set will have the
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// same type as the slice.
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//
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// Time Complexity: O(n)
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// Space Complexity: O(n)
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// Allocations: 1 set, n elements
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func NewSet[T comparable](slice []T) Set[T] {
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set := make(Set[T])
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for _, el := range slice {
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set[el] = struct{}{}
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}
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return set
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}
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// Initialize a new set while preserving the elements that were found to be duplicate.
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// The duplicate slice will be nil if there are no duplicates to save on allocations.
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//
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// Time Complexity: O(n)
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// Space Complexity: O(n)
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// Allocations (best case): 1 set, n elements
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// Allocations (worst case): 1 set, n/2 elements, 2 slices, one with n-1 space, the
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// other is the first one resized based on number of duplicates.
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func NewSetSaveDuplicates[T comparable](slice []T) (Set[T], []T) {
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set := make(Set[T])
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var dupes []T = nil
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dupesIdx := 0
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for _, el := range slice {
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if set.Contains(el) {
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if dupes == nil {
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// Now that we know there is at least one dupe, we can make the allocation.
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// The max possible size of the duplicate array is n-1 (aka a slice where
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// every element is the same).
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dupes = make([]T, len(slice)-1)
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}
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dupes[dupesIdx] = el
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dupesIdx++
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} else {
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set[el] = struct{}{}
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}
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}
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return set, dupes[:dupesIdx]
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}
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// ToSlice will take all of the elements of the set and create a new slice out of them.
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//
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// Time Complexity: O(n)
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// Space Complexity: O(n)
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// Allocations: 1 slice, n elements
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func (set Set[T]) ToSlice() []T {
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slice := make([]T, len(set))
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i := 0
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for el := range set {
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slice[i] = el
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i++
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}
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return slice
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}
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// Add an element to the set.
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//
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// Time Complexity: O(1)
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// Space Complexity: O(1)
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// Allocations: 1 elements
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func (s Set[T]) Add(el T) {
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s[el] = struct{}{}
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}
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// Remove an element from the set.
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//
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// Time Complexity: O(1)
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// Space Complexity: O(1)
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// Allocations: None
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func (s Set[T]) Remove(el T) {
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delete(s, el)
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}
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// Check if the set contains a particular value.
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//
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// Time Complexity: O(1)
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// Space Complexity: O(1)
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// Allocations: None
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func (s Set[T]) Contains(el T) bool {
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_, containsEl := s[el]
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return containsEl
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}
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// Creates a Clone of the set which contains all the same values.
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//
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// Time Complexity: O(n)
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// Space Complexity: O(n)
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// Allocations: 1 set, n elements
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func (s Set[T]) Clone() Set[T] {
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clone := make(Set[T])
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for el := range s {
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clone.Add(el)
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}
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return clone
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}
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// Checks if the set is equal to another.
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//
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// Time Complexity: O(n)
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// Space Complexity: O(1)
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// Allocations: None
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func (s Set[T]) Equals(s2 Set[T]) bool {
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if len(s) != len(s2) {
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return false
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}
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for el := range s {
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if !s2.Contains(el) {
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return false
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}
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}
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return true
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}
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