package collections // Set is a type alias over a map to an empty struct. This allows a nice // API over the hash map functionality already available, where you can instead // view the set as a single dimension collection and save a lot of clutter of // empty struct initialization any time you add to the set. type Set[T comparable] map[T]struct{} // Initialize a new Set by providing a slice. The Set will have the // same type as the slice. // // Time Complexity: O(n) // Space Complexity: O(n) // Allocations: 1 set, n elements func NewSet[T comparable](slice []T) Set[T] { set := make(Set[T]) for _, el := range slice { set[el] = struct{}{} } return set } // Initialize a new set while preserving the elements that were found to be duplicate. // The duplicate slice will be nil if there are no duplicates to save on allocations. // // Time Complexity: O(n) // Space Complexity: O(n) // Allocations (best case): 1 set, n elements // Allocations (worst case): 1 set, n/2 elements, 2 slices, one with n-1 space, the // other is the first one resized based on number of duplicates. func NewSetSaveDuplicates[T comparable](slice []T) (Set[T], []T) { set := make(Set[T]) var dupes []T = nil dupesIdx := 0 for _, el := range slice { if set.Contains(el) { if dupes == nil { // Now that we know there is at least one dupe, we can make the allocation. // The max possible size of the duplicate array is n-1 (aka a slice where // every element is the same). dupes = make([]T, len(slice)-1) } dupes[dupesIdx] = el dupesIdx++ } else { set[el] = struct{}{} } } return set, dupes[:dupesIdx] } // ToSlice will take all of the elements of the set and create a new slice out of them. // // Time Complexity: O(n) // Space Complexity: O(n) // Allocations: 1 slice, n elements func (set Set[T]) ToSlice() []T { slice := make([]T, len(set)) i := 0 for el := range set { slice[i] = el i++ } return slice } // Add an element to the set. // // Time Complexity: O(1) // Space Complexity: O(1) // Allocations: 1 elements func (s Set[T]) Add(el T) { s[el] = struct{}{} } // Remove an element from the set. // // Time Complexity: O(1) // Space Complexity: O(1) // Allocations: None func (s Set[T]) Remove(el T) { delete(s, el) } // Check if the set contains a particular value. // // Time Complexity: O(1) // Space Complexity: O(1) // Allocations: None func (s Set[T]) Contains(el T) bool { _, containsEl := s[el] return containsEl } // Creates a Clone of the set which contains all the same values. // // Time Complexity: O(n) // Space Complexity: O(n) // Allocations: 1 set, n elements func (s Set[T]) Clone() Set[T] { clone := make(Set[T]) for el := range s { clone.Add(el) } return clone } // Checks if the set is equal to another. // // Time Complexity: O(n) // Space Complexity: O(1) // Allocations: None func (s Set[T]) Equals(s2 Set[T]) bool { if len(s) != len(s2) { return false } for el := range s { if !s2.Contains(el) { return false } } return true }