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55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
#include <stdio.h>
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#include <string>
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#include "game.h"
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using std::string;
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int main()
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{
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//Allegro setup
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if (!al_init()) {
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fprintf(stderr, "failed to initialize allegro!\n");
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return -1;
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}
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if (!al_init_font_addon()) {
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fprintf(stderr, "failed to initialize font!\n");
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return -1;
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}
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if (!al_init_primitives_addon()) {
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fprintf(stderr, "failed to initialize primitives!\n");
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return -1;
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}
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if (!al_init_image_addon()) {
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fprintf(stderr, "failed to initialize image addon!\n");
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return -1;
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}
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if (!al_install_audio()) {
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fprintf(stderr, "failed to initialize audio!\n");
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return -1;
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}
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if (!al_init_acodec_addon()) {
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fprintf(stderr, "failed to initialize audio codecs!\n");
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return -1;
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}
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if (!al_install_keyboard()) {
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fprintf(stderr, "failed to initialize keyboard!\n");
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return -1;
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}
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//Create display
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ALLEGRO_DISPLAY* display = al_create_display(SCREEN_W, SCREEN_H);
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al_clear_to_color(al_map_rgb(0, 0, 0));
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//Create game, initialize and run it
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Game main_game;
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main_game.init();
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main_game.run();
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//Garbage collection
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al_uninstall_audio();
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al_uninstall_keyboard();
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al_destroy_display(display);
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return 0;
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} |