Makefile baby fuck building on windows

main
BraydonKains 5 years ago
parent 45872673f0
commit 6a31002987

@ -1,31 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2050
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Assignment3Project", "Assignment3Project\Assignment3Project.vcxproj", "{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Debug|x64.ActiveCfg = Debug|x64
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Debug|x64.Build.0 = Debug|x64
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Debug|x86.ActiveCfg = Debug|Win32
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Debug|x86.Build.0 = Debug|Win32
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Release|x64.ActiveCfg = Release|x64
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Release|x64.Build.0 = Release|x64
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Release|x86.ActiveCfg = Release|Win32
{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {31EA9156-58D8-4051-BF47-8493A2F999B2}
EndGlobalSection
EndGlobal

@ -1,201 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{8A067FEB-7D3A-45FB-BED3-77A1965E41D8}</ProjectGuid>
<RootNamespace>Assignment3Project</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Allegro_AddonImage>true</Allegro_AddonImage>
<Allegro_AddonTTF>true</Allegro_AddonTTF>
<Allegro_AddonPrimitives>true</Allegro_AddonPrimitives>
<Allegro_AddonAudio>true</Allegro_AddonAudio>
<Allegro_AddonAcodec>true</Allegro_AddonAcodec>
<Allegro_AddonFont>true</Allegro_AddonFont>
<Allegro_AddonColor>true</Allegro_AddonColor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Allegro_AddonImage>true</Allegro_AddonImage>
<Allegro_AddonTTF>true</Allegro_AddonTTF>
<Allegro_AddonPrimitives>true</Allegro_AddonPrimitives>
<Allegro_AddonAudio>true</Allegro_AddonAudio>
<Allegro_AddonAcodec>true</Allegro_AddonAcodec>
<Allegro_AddonFont>true</Allegro_AddonFont>
<Allegro_AddonColor>true</Allegro_AddonColor>
<Allegro_AddonPhysfs>true</Allegro_AddonPhysfs>
<Allegro_AddonDialog>true</Allegro_AddonDialog>
<Allegro_AddonMemfile>true</Allegro_AddonMemfile>
<Allegro_AddonVideo>true</Allegro_AddonVideo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Allegro_AddonImage>true</Allegro_AddonImage>
<Allegro_AddonTTF>true</Allegro_AddonTTF>
<Allegro_AddonPrimitives>true</Allegro_AddonPrimitives>
<Allegro_AddonAudio>true</Allegro_AddonAudio>
<Allegro_AddonAcodec>true</Allegro_AddonAcodec>
<Allegro_AddonPhysfs>true</Allegro_AddonPhysfs>
<Allegro_AddonDialog>true</Allegro_AddonDialog>
<Allegro_AddonMemfile>true</Allegro_AddonMemfile>
<Allegro_AddonFont>true</Allegro_AddonFont>
<Allegro_AddonColor>true</Allegro_AddonColor>
<Allegro_AddonVideo>true</Allegro_AddonVideo>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="bullet.h" />
<ClInclude Include="cursor.h" />
<ClInclude Include="enums.h" />
<ClInclude Include="game.h" />
<ClInclude Include="game_element.h" />
<ClInclude Include="game_screen.h" />
<ClInclude Include="help_screen.h" />
<ClInclude Include="object_manager.h" />
<ClInclude Include="result_screen.h" />
<ClInclude Include="screen.h" />
<ClInclude Include="ship.h" />
<ClInclude Include="star.h" />
<ClInclude Include="start_screen.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="bullet.cpp" />
<ClCompile Include="cursor.cpp" />
<ClCompile Include="game.cpp" />
<ClCompile Include="game_screen.cpp" />
<ClCompile Include="help_screen.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="object_manager.cpp" />
<ClCompile Include="result_screen.cpp" />
<ClCompile Include="ship.cpp" />
<ClCompile Include="star.cpp" />
<ClCompile Include="start_screen.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="enemies.txt" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\AllegroDeps.1.7.0.0\build\native\AllegroDeps.targets" Condition="Exists('..\packages\AllegroDeps.1.7.0.0\build\native\AllegroDeps.targets')" />
<Import Project="..\packages\Allegro.5.2.4.0\build\native\Allegro.targets" Condition="Exists('..\packages\Allegro.5.2.4.0\build\native\Allegro.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\AllegroDeps.1.7.0.0\build\native\AllegroDeps.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\AllegroDeps.1.7.0.0\build\native\AllegroDeps.targets'))" />
<Error Condition="!Exists('..\packages\Allegro.5.2.4.0\build\native\Allegro.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Allegro.5.2.4.0\build\native\Allegro.targets'))" />
</Target>
</Project>

@ -1,119 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files\Engine">
<UniqueIdentifier>{b3cfe90b-396f-4928-8b95-6b453c9cdee6}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\Screens">
<UniqueIdentifier>{079f6f25-ed43-4671-bb66-1a1c580b5f6b}</UniqueIdentifier>
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<Filter Include="Header Files\Assignment3">
<UniqueIdentifier>{e9904f71-fa80-4ab4-a0ee-7fc1c8c3f92e}</UniqueIdentifier>
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<ItemGroup>
<ClInclude Include="cursor.h">
<Filter>Header Files\Engine</Filter>
</ClInclude>
<ClInclude Include="game.h">
<Filter>Header Files\Engine</Filter>
</ClInclude>
<ClInclude Include="game_screen.h">
<Filter>Header Files\Screens</Filter>
</ClInclude>
<ClInclude Include="screen.h">
<Filter>Header Files\Engine</Filter>
</ClInclude>
<ClInclude Include="enums.h">
<Filter>Header Files\Assignment3</Filter>
</ClInclude>
<ClInclude Include="start_screen.h">
<Filter>Header Files\Screens</Filter>
</ClInclude>
<ClInclude Include="ship.h">
<Filter>Header Files\Assignment3</Filter>
</ClInclude>
<ClInclude Include="game_element.h">
<Filter>Header Files\Engine</Filter>
</ClInclude>
<ClInclude Include="bullet.h">
<Filter>Header Files\Assignment3</Filter>
</ClInclude>
<ClInclude Include="object_manager.h">
<Filter>Header Files\Engine</Filter>
</ClInclude>
<ClInclude Include="result_screen.h">
<Filter>Header Files\Screens</Filter>
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<ClInclude Include="star.h">
<Filter>Header Files\Assignment3</Filter>
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<ClInclude Include="help_screen.h">
<Filter>Header Files\Screens</Filter>
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<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="game_screen.cpp">
<Filter>Source Files\ScreensImplement</Filter>
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<ClCompile Include="cursor.cpp">
<Filter>Source Files\EngineImplement</Filter>
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<ClCompile Include="game.cpp">
<Filter>Source Files\EngineImplement</Filter>
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<ClCompile Include="start_screen.cpp">
<Filter>Source Files\ScreensImplement</Filter>
</ClCompile>
<ClCompile Include="bullet.cpp">
<Filter>Source Files\Assignment3Implement</Filter>
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<ClCompile Include="ship.cpp">
<Filter>Source Files\Assignment3Implement</Filter>
</ClCompile>
<ClCompile Include="object_manager.cpp">
<Filter>Source Files\EngineImplement</Filter>
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<ClCompile Include="result_screen.cpp">
<Filter>Source Files\ScreensImplement</Filter>
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<ClCompile Include="help_screen.cpp">
<Filter>Source Files\ScreensImplement</Filter>
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<ClCompile Include="star.cpp">
<Filter>Source Files\Assignment3Implement</Filter>
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<ItemGroup>
<Text Include="enemies.txt">
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<ItemGroup>
<None Include="packages.config" />
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</Project>

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Allegro" version="5.2.4.0" targetFramework="native" />
<package id="AllegroDeps" version="1.7.0.0" targetFramework="native" />
</packages>

@ -0,0 +1,56 @@
C=g++
CFLAGS=
LDFLAGS=-L/usr/lib -lallegro -lallegro_font -lallegro_image -lallegro_acodec -lallegro_audio -lallegro_primitives
INCLUDE=-I. -I/usr/include/allegro5
OBJS=main.o
SCREEN_OBJS=start_screen.o game_screen.o help_screen.o result_screen.o
G_OBJS=game.o cursor.o ship.o object_manager.o star.o bullet.o
OUT=main
all: main_game
clean:
rm -rf *.o $(OUT)
main_game: $(OBJS) $(G_OBJS) $(SCREEN_OBJS)
$(C) $(OBJS) $(G_OBJS) $(SCREEN_OBJS) -o $(OUT) $(INCLUDE) $(CFLAGS) $(LDFLAGS)
main.o: main.cpp
$(C) -c main.cpp
#################
# Game Objects
#################
game.o: game.cpp game.h
$(C) -c game.cpp game.h
cursor.o: cursor.cpp cursor.h
$(C) -c cursor.cpp cursor.h
ship.o: ship.cpp ship.h
$(C) -c ship.cpp ship.h
object_manager.o: object_manager.cpp object_manager.h
$(C) -c object_manager.cpp object_manager.h
star.o: star.cpp star.h
$(C) -c star.cpp star.h
bullet.o: bullet.cpp bullet.h
$(C) -c bullet.cpp bullet.h
#################
# Screen Objects
#################
start_screen.o: start_screen.cpp start_screen.h screen.h
$(C) -c start_screen.cpp start_screen.h
game_screen.o: game_screen.cpp game_screen.h screen.h
$(C) -c game_screen.cpp game_screen.h
help_screen.o: help_screen.cpp help_screen.h screen.h
$(C) -c help_screen.cpp help_screen.h
result_screen.o: result_screen.cpp result_screen.h screen.h
$(C) -c result_screen.cpp result_screen.h

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@ -104,6 +104,7 @@ template void Cursor<string>::up();
template void Cursor<string>::down();
template string Cursor<string>::get_selected();
template void Cursor<string>::update_selector();
template <>
vector<string> Cursor<string>::get_item_strings() {
return items;
}

@ -2,6 +2,7 @@
#include <allegro5/allegro.h>
#include <allegro5/allegro_font.h>
#include <vector>
#include <string>
//Default object used for menues
template <class T>

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